"Zoom in" to a render extent
Currently, you can create multiple render extents, one useful purpose of which is being able to examine smaller areas of a large world in greater detail.
However, it is cumbersome to manage this. It would be helpful if there was a "zoom into" button that let you select an area of a render extent to temporarily view and work within for detailing. When unchecked, it would revert back to showing the full render extent.
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26 Feb
Stephen Schmitt AdminThis is planned as part of a larger set of changes related to tiled build handling and world contexts.